# miMayaUtils ## [duplicateOnSurface](https://github.com/minoue/miMayaPlugins/tree/master/duplicateOverSurface) ## randomPointOnMesh ## [snapToClosest](https://github.com/minoue/miMayaPlugins/tree/master/snapToClosest) * Closest along normal * Closest surface * Closet vertices ## [retrieveTransform](https://github.com/minoue/miMayaPlugins/tree/master/retrieveTransform) ## [transferUV](https://github.com/minoue/miMayaPlugins/tree/master/transferUV)