# miMayaUtils
## [duplicateOnSurface](https://github.com/minoue/miMayaPlugins/tree/master/duplicateOverSurface)
## randomPointOnMesh
## [snapToClosest](https://github.com/minoue/miMayaPlugins/tree/master/snapToClosest)
* Closest along normal
* Closest surface
* Closet vertices
## [retrieveTransform](https://github.com/minoue/miMayaPlugins/tree/master/retrieveTransform)
## [transferUV](https://github.com/minoue/miMayaPlugins/tree/master/transferUV)