# CheckTools Mesh/UV check commands for maya ## [meshChecker](https://github.com/minoue/CheckTools/blob/master/meshChecker/) Mesh/Topology checker ## [uvChecker](https://github.com/minoue/CheckTools/blob/master/uvChecker/) General UV checker ## [findUvOverlaps](https://github.com/minoue/CheckTools/blob/master/uvOverlapChecker/) UV overlap checker based on the Bentley–Ottmann algorithm ⚠️ **Warning** ⚠️ * Be sure to check if a mesh has no **unassigned UVs**, otherwise maya clashes. ## GUI [ModelCheckerForMaya](https://github.com/minoue/ModelCheckerForMaya) ## Build ### Build requirements C++11 ### Linux/MacOS ``` >git clone https://github.com/minoue/CheckTools >cd CheckTools >mkdir build >cd build >cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DMAYA_VERSION=2020 -DMAYA_ROOT_DIR=path_to_maya_directory ../ >cmake --build . --config Release --target install ``` ### Windows eg. VS2019 and Maya2020 ``` >git clone https://github.com/minoue/CheckTools >cd CheckTools >mkdir build >cd build >cmake -G "Visual Studio 16 2019" -DMAYA_VERSION=2020 -DMAYA_ROOT_DIR="C:\Program Files\Autodesk\Maya2020" ../ >cmake --build . --config Release --target install ```