CheckTools/README.md

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2024-10-01 18:58:12 +08:00
# CheckTools
2024-10-01 19:48:12 +08:00
Mesh/UV check commands for maya
2024-10-01 18:58:12 +08:00
2024-10-01 19:48:12 +08:00
## [meshChecker](https://github.com/minoue/CheckTools/blob/master/meshChecker/)
Mesh/Topology checker
## [uvChecker](https://github.com/minoue/CheckTools/blob/master/uvChecker/)
General UV checker
## [findUvOverlaps](https://github.com/minoue/CheckTools/blob/master/uvOverlapChecker/)
UV overlap checker based on the BentleyOttmann algorithm
⚠️ **Warning** ⚠️
* Be sure to check if a mesh has no **unassigned UVs**, otherwise maya clashes.
## GUI
[ModelCheckerForMaya](https://github.com/minoue/ModelCheckerForMaya)
## Build
### Build requirements
C++11
### Linux/MacOS
```
>git clone https://github.com/minoue/CheckTools
>cd CheckTools
>mkdir build
>cd build
>cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DMAYA_VERSION=2020 -DMAYA_ROOT_DIR=path_to_maya_directory ../
>cmake --build . --config Release --target install
```
### Windows
eg. VS2019 and Maya2020
```
>git clone https://github.com/minoue/CheckTools
>cd CheckTools
>mkdir build
>cd build
>cmake -G "Visual Studio 16 2019" -DMAYA_VERSION=2020 -DMAYA_ROOT_DIR="C:\Program Files\Autodesk\Maya2020" ../
>cmake --build . --config Release --target install
```